GameJam > Plan
GameJam > Ping » Devlog

Entering my first Gamejam I need a plan.
The theme is "replicate with 2% accuracy" so I was thinking of a pong game that works in reverse. Since I am not using a game engine (WebGPU/C++) I also need to break down the requirements so I can make sure my engine supports it.
Looking at pong there is 8 objects. 2 are movable. 2 are text sprites. My engine is also 3D so I need to add 2D support OR set the Z index to 0. I have done text sprites with FreeText/Vulkan before so this should be achievable. I also need to find a blocky free font.
Files
Game Jam > Starting Point 8.1 MB
6 days ago
Get GameJam > Ping
GameJam > Ping
https://itch.io/jam/beginners-jam-aut2025
Status | In development |
Author | Litebox Games |
Tags | 2D, Game Jam, pong |
More posts
- Paddle working5 hours ago
- Texture coordinates now working4 days ago
- Something kind of playable6 days ago
- First troubles, Hardcoded object limits6 days ago
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