GameJam > Plan


Entering my first Gamejam I need a plan.

The theme is "replicate with 2% accuracy" so I was thinking of a pong game that works in reverse. Since I am not using a game engine (WebGPU/C++) I also need to break down the requirements so I can make sure my engine supports it.

Looking at pong there is 8 objects. 2 are movable. 2 are text sprites. My engine is also 3D so I need to add 2D support OR set the Z index to 0. I have done text sprites with FreeText/Vulkan before so this should be achievable. I also need to find a blocky free font.

Files

Game Jam > Starting Point 8.1 MB
6 days ago

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