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GameJam > Pong gone wrong

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Devlog

  • Texture coordinates now working
    September 23, 2025 by Litebox Games
    The game engine now has tex coords for adding images! See this snazy test image... Continue reading
  • Something kind of playable
    September 21, 2025 by Litebox Games
    It lives! 6 of the 8 objects are no connected with a basic movement logic for the ball in place! These are actually cubes in 3d space. You can notice this by looking at the left and right boundary lin... Continue reading
  • First troubles, Hardcoded object limits
    September 20, 2025 by Litebox Games#gamejam, #pong
    First things first. After creating a game controller with 8 objects (see plan post) my engine is crashing. Being a basic game engine it looks like I had hard-coded the maximum number of objects to 2... Continue reading
  • GameJam > Plan
    September 20, 2025 by Litebox Games#gamejam, #pong
    Entering my first Gamejam I need a plan. The theme is "replicate with 2% accuracy" so I was thinking of a pong game that works in reverse. Since I am not using a game engine (WebGPU/C++) I also need t... Continue reading
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Updated 6 hours ago